HTML5 Game Business Mistakes
Yesterday I watched a presentation from Piotr Gawle, who presented at onGameStart 2013. You can watch the video from http://vimeo.com/79727591.
Here are the 10 mistakes that he mentioned in his talk:
Here are the 10 mistakes that he mentioned in his talk:
- Start without vision
- Ignoring need for business plan
- Focusing on easy stuff (marketing, coding, business, team building)
- Relying on publishers and partners
- Going all in
- Looking for investors (do or do not, there is no "try")
- Asking for opinion from only nice people
- Listening/Ignoring advice
- Thinking that next huge project will be successful
- Skipping prototype
- (bonus) Not choosing the name of the company carefully
This was a nice set of mistakes not to do. I like the number 3 with the visual representation like the following.
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